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FULL VIEW IS PRETTY, CHROME IS AWESOME! A cloud with one million particles formed into a shape, randomly generated based on a few generator rules and 8 varieties. I was inspired by http://threejs.org/examples/#webgl_particles_random to finally make an attempt at translated old PureBasic code I had into a Javascript WebGL equivalent. The original code used an interface to DirectX to achieve the exact same. It didn't take much time to translate the code into THREE.js Javascript code. When I saw how easy it is to render a crapload of particles with THREE.js, I just had to do it. I'm so hooked on THREE now...
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